


Sure, more variability in the gameplay would have been appreciated, but considering each of the weapons you can unlock all do essentially the same thing, restricting options isn’t the worst thing the game could have done.

To many, this may be a major step back, especially after the first game, but I didn’t have much of an issue with this change. Although the series is popularly known for the combos and Dante’s wide arsenal, Devil May Cry 2 takes a more conservative approach, eliminating combos almost entirely and restricting his loadout to only a few weapons. Tasked with eliminating the villain of the week, Dante uses his vast array of guns and swords to kill anyone in his way. For those new to the series, Devil May Cry is a hack and slash adventure game, starring the demon hunter Dante.
